head to head
Quake 4vsTeam Fortress Classic
Quake 4 leans Execution (Pure Mechanics); Team Fortress Classic leans Execution (Competitive PvP).
Quake 4Team Fortress Classic
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads5 vs 6
Team Fortress Classic leans harder on reads: Human defenders adapt chokes and offense routes constantly
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

