head to head

Quake III Arena cover artvsSplitgate: Arena Reloaded cover art

Quake III ArenavsSplitgate: Arena Reloaded

Quake III Arena leans Execution (Pure Mechanics); Splitgate: Arena Reloaded leans Execution (Competitive PvP).

EXECUTION9 /10READS6 /10VARIANCE2 /10OPTIMIZATION5 /10
Quake III ArenaSplitgate: Arena Reloaded

Axis by axis

Execution9 vs 8

Quake III Arena leans harder on execution: Rail and rocket aim at speed is the entire game

Reads6 vs 6

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization5 vs 4

Quake III Arena leans harder on optimization: Armor and weapon timing routes are learnable and highly leveraged

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Quake III Arena

full breakdown

Splitgate: Arena Reloaded