head to head
Quake LivevsReturn to Castle Wolfenstein
Quake Live leans Execution (Pure Mechanics); Return to Castle Wolfenstein leans Execution (Pure Mechanics).
Quake LiveReturn to Castle Wolfenstein
Axis by axis
Execution10 vs 8
Quake Live leans harder on execution: Rail aim and strafe-jump movement are the purest hand test
Reads7 vs 5
Quake Live leans harder on reads: Duels are mind games against an adapting human opponent
Variance1 vs 2
Return to Castle Wolfenstein leans harder on variance: Fixed objectives and scripted singleplayer enemies, little randomness
Optimization6 vs 5
Quake Live leans harder on optimization: Item timing and map control are deeply solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

