head to head
Resident Evil 2 Remake asks more than Red Dead Redemption 2, and the gap is execution.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.
Execution · Practiced Mastery
Resource-scarce third-person survival that rewards route optimisation and practiced aim under persistent pressure.
Red Dead Redemption 2 leans Execution (Practiced Mastery); Resident Evil 2 Remake leans Execution (Practiced Mastery).
Resident Evil 2 Remake leans clearly harder on execution.
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Resident Evil 2 Remake
Precise aiming and resource-conservation under Mr. X pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Resident Evil 2 Remake
Mr. X patrols fixed routes, not an adapting mind
Resident Evil 2 Remake leans a little harder on variance, though the gap is small.
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Resident Evil 2 Remake
Item spawns and enemy placements are fixed but initially unknown
Resident Evil 2 Remake leans clearly harder on optimization.
Red Dead Redemption 2
Loadouts and routes solvable but loose.
Resident Evil 2 Remake
Route planning, weapon crafting and safe-zone decisions are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.