head to head
Neither is simply harder - they are hard in different places. Reigns demands more optimization; The Jackbox Survey Scramble demands more reads.

Variance · Systems & Chaos
A narrative card game where balancing four meters under random event draws is more luck-management than strategy.

Variance · Bluff & Deduction
A party game testing guesses about how a crowd answered survey questions.
Reigns leans Variance (Systems & Chaos); The Jackbox Survey Scramble leans Variance (Bluff & Deduction).
The Jackbox Survey Scramble leans a little harder on execution, though the gap is small.
Reigns
Swiping cards left or right has no skill dimension
The Jackbox Survey Scramble
Quick answer entry, minimal dexterity
The Jackbox Survey Scramble leans clearly harder on reads.
Reigns
Card characters react to prior choices in semi-scripted ways
The Jackbox Survey Scramble
Guessing what the crowd answered involves modelling people
Reigns leans a little harder on variance, though the gap is small.
Reigns
Event card ordering and hidden outcome RNG dominate play
The Jackbox Survey Scramble
Hidden survey results drive the guessing each round
Reigns leans clearly harder on optimization.
Reigns
Learning which choice chains balance the four meters is mappable
The Jackbox Survey Scramble
Knowing common-answer patterns gives a small edge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.