head to head
Remnant II asks more than The Binding of Isaac, and the gap is reads.

Execution · Practiced Mastery
Roguelike soulslike shooter with deep builds.

Execution · Twitch Chaos
Twin-stick roguelike where a crying child fights basement horrors with random unholy upgrades.
Remnant II leans Execution (Practiced Mastery); The Binding of Isaac leans Execution (Twitch Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Remnant II
Soulslike dodges with gunplay timing
The Binding of Isaac
Twin-stick dodging through bullet-dense rooms
Remnant II leans clearly harder on reads.
Remnant II
Bosses scripted, not adaptive
The Binding of Isaac
Enemies follow fixed or random patterns
The Binding of Isaac leans a little harder on variance, though the gap is small.
Remnant II
Procedural worlds and gear rolls vary
The Binding of Isaac
Item and room RNG defines every run
Remnant II leans a little harder on optimization, though the gap is small.
Remnant II
Archetype builds and mod synergies deep
The Binding of Isaac
Item synergy knowledge converts luck into wins
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.