head to head
Rescue MissionvsSuper Mario Maker
Rescue Mission leans Execution (Pure Mechanics); Super Mario Maker leans Execution (Pure Mechanics).
Rescue MissionSuper Mario Maker
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 0
Rescue Mission leans harder on reads: Enemy soldiers spawn on scripts, not adaptively
Variance3 vs 3
Even - both lean on variance about the same.
Optimization3 vs 4
Super Mario Maker leans harder on optimization: Mastering tool tech and level conventions is learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

