head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Fantasy RTS spin-off of Rise of Nations with three wildly asymmetric civilizations and hero units.

Optimization · Practiced Mastery
Tolkien-licensed RTS with freeform base building and large-scale faction warfare.
Rise of Nations: Rise of Legends leans Optimization (Pure Optimization); The Lord of the Rings: The Battle for Middle-earth II leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Rise of Nations: Rise of Legends
Real-time economy and army juggling needs speed
The Lord of the Rings: The Battle for Middle-earth II
Moderate APM demands, forgiving unit control
The Lord of the Rings: The Battle for Middle-earth II leans a little harder on reads, though the gap is small.
Rise of Nations: Rise of Legends
PvP rewards countering opponents' hero and tech commitments
The Lord of the Rings: The Battle for Middle-earth II
Human opponents in skirmish reward prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Rise of Nations: Rise of Legends
Map layouts and neutral sites vary
The Lord of the Rings: The Battle for Middle-earth II
Mostly open information, light randomness
Rise of Nations: Rise of Legends leans a little harder on optimization, though the gap is small.
Rise of Nations: Rise of Legends
Asymmetric faction trees and expansion timing reward deep study
The Lord of the Rings: The Battle for Middle-earth II
Economy, base layout, and faction counters drive wins
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Rise of Nations: Rise of Legends →
full breakdown
The Lord of the Rings: The Battle for Middle-earth II →