head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Using time-rewind to pre-solve grapple and kill sequences against fully deterministic guard patrols.

Optimization · Pure Optimization
A sprawling open-world RPG where build and system mastery outweigh its combat.
Shadwen leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim - Anniversary Edition leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Shadwen
Grapple hook timing and kill windows need care but are forgiving
The Elder Scrolls V: Skyrim - Anniversary Edition
real-time combat but fairly forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Shadwen
Guards follow scripted patrol arcs without profiling player tactics
The Elder Scrolls V: Skyrim - Anniversary Edition
solo RPG, no adaptive enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Shadwen
Child NPC pathfinding adds minor unpredictability to routing plans
The Elder Scrolls V: Skyrim - Anniversary Edition
loot rolls and random encounters
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Shadwen
Time-rewind and rope construction enable full pre-optimisation of every kill sequence
The Elder Scrolls V: Skyrim - Anniversary Edition
deep build, perk, and gear optimization
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.