head to head

Sid Meier's Civilization IV cover artvsTotal Extreme Wrestling 2013 cover art

Sid Meier's Civilization IVvsTotal Extreme Wrestling 2013

Sid Meier's Civilization IV leans Optimization (Pure Optimization); Total Extreme Wrestling 2013 leans Optimization (Pure Optimization).

EXECUTION0 /10READS2 /10VARIANCE4 /10OPTIMIZATION9 /10
Sid Meier's Civilization IVTotal Extreme Wrestling 2013

Axis by axis

Execution0 vs 1

Total Extreme Wrestling 2013 leans harder on execution: Menu management, no physical input

Reads2 vs 3

Total Extreme Wrestling 2013 leans harder on reads: Rival promotions react via simulation, not modeling you directly

Variance4 vs 4

Even - both lean on variance about the same.

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Sid Meier's Civilization IV

full breakdown

Total Extreme Wrestling 2013