head to head
Silent Hill 4: The RoomvsSouth Park: The Stick of Truth
Silent Hill 4: The Room leans Optimization (Pure Optimization); South Park: The Stick of Truth leans Optimization (Pure Optimization).
Silent Hill 4: The RoomSouth Park: The Stick of Truth
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Silent Hill 4: The Room leans harder on variance: Hauntings and layouts surprise only first time through
Optimization7 vs 6
Silent Hill 4: The Room leans harder on optimization: Escort routing and candle management are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

