head to head
Silent ServicevsTotally Accurate Battle Simulator
Silent Service leans Optimization (Systems & Chaos); Totally Accurate Battle Simulator leans Optimization (Systems & Chaos).
Silent ServiceTotally Accurate Battle Simulator
Axis by axis
Execution2 vs 1
Silent Service leans harder on execution: Periscope aiming and timing matter, but pace is slow
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 5
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

