head to head
The Elder Scrolls V: Skyrim asks more than SimCity, and the gap is execution.

Optimization · Pure Optimization
An economy and layout optimization puzzle about keeping a small simulated city solvent.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
SimCity leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
SimCity
Pause-friendly building removes any physical test
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
SimCity leans a little harder on reads, though the gap is small.
SimCity
Region multiplayer is cooperative, not adversarial prediction
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
SimCity
Disasters and agent simulation quirks add mild randomness
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
SimCity leans a little harder on optimization, though the gap is small.
SimCity
Zoning, traffic flow and specialisation economies are the whole game
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.