head to head
Skate.vsSuper Mario Maker
Skate. leans Execution (Pure Mechanics); Super Mario Maker leans Execution (Pure Mechanics).
Skate.Super Mario Maker
Axis by axis
Execution9 vs 8
Skate. leans harder on execution: Flick-it controls for tricks demand precise analog stick timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Super Mario Maker leans harder on variance: Unknown user levels are hidden information until attempted
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

