head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Ballistics compensation along tightly scripted sniping corridors.

Optimization · Practiced Mastery
An open-world co-op shooter about scouting cartel bases and picking the cleanest approach.
Sniper: Ghost Warrior 2 leans Execution (Practiced Mastery); Tom Clancy's Ghost Recon Wildlands leans Optimization (Practiced Mastery).
Sniper: Ghost Warrior 2 leans a little harder on execution, though the gap is small.
Sniper: Ghost Warrior 2
Breath control, wind and drop compensation on every shot
Tom Clancy's Ghost Recon Wildlands
Headshots, drone marking, and sync shots reward steady aim
Tom Clancy's Ghost Recon Wildlands leans a little harder on reads, though the gap is small.
Sniper: Ghost Warrior 2
Enemies run scripted patrols and alarms
Tom Clancy's Ghost Recon Wildlands
Enemy AI is scripted patrol logic, not adaptive
Tom Clancy's Ghost Recon Wildlands leans a little harder on variance, though the gap is small.
Sniper: Ghost Warrior 2
Wind values randomise individual shot solutions
Tom Clancy's Ghost Recon Wildlands
Patrol spawns and reinforcements add mild unpredictability
Tom Clancy's Ghost Recon Wildlands leans a little harder on optimization, though the gap is small.
Sniper: Ghost Warrior 2
Memorising target sequences and stealth routes carries missions
Tom Clancy's Ghost Recon Wildlands
Outpost approach planning and skill unlocks carry progression
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.