head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
A Star Wars action shooter famed for its skill-heavy lightsaber combat.

Execution · Practiced Mastery
A brutally resource-scarce survival game that rewards upgrade planning and precise gunplay equally.
Star Wars Jedi Knight II: Jedi Outcast leans Execution (Practiced Mastery); The Evil Within leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Star Wars Jedi Knight II: Jedi Outcast
Saber stances and timing carry every duel
The Evil Within
Precise shooting and crafting under scarce resources demand execution
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Star Wars Jedi Knight II: Jedi Outcast
Bosses are pattern-based; only MP duels involve humans
The Evil Within
Haunted follow fixed behaviours; Ruvik is a scripted trigger
The Evil Within leans a little harder on variance, though the gap is small.
Star Wars Jedi Knight II: Jedi Outcast
Enemy placements fixed after first encounter
The Evil Within
Chest contents and drop tables have minor variance
The Evil Within leans a little harder on optimization, though the gap is small.
Star Wars Jedi Knight II: Jedi Outcast
Force builds and saber-system mastery are learnable
The Evil Within
Upgrade tree, bottle routing and enemy-avoid sequencing are deeply optimisable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.