head to head
Ultima Online asks more than Star Wars: The Old Republic, and the gap is reads.

Optimization · Practiced Mastery
A narrative-heavy MMORPG where class rotation optimisation matters in raids and PvP warzones.

Optimization · Mind & Math
The pioneering sandbox MMORPG of player economies, housing, and open PvP.
Star Wars: The Old Republic leans Optimization (Practiced Mastery); Ultima Online leans Optimization (Mind & Math).
Star Wars: The Old Republic leans a little harder on execution, though the gap is small.
Star Wars: The Old Republic
Operation combat has moderate GCD management and positional demands
Ultima Online
PvP timing and macro dexterity matter
Ultima Online leans clearly harder on reads.
Star Wars: The Old Republic
PvP warzones feature real adaptive opponents
Ultima Online
Player killers and traders adapt to you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Star Wars: The Old Republic
Gear drop RNG is present but secondary to ability knowledge
Ultima Online
Open-world encounters and loot uncertainty
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Star Wars: The Old Republic
Advanced class ability rotations and set bonus builds are solvable
Ultima Online
Skill builds and the player economy reward system mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.