head to head
State of DecayvsWe Happy Few
State of Decay leans Optimization (Practiced Mastery); We Happy Few leans Optimization (Systems & Chaos).
State of DecayWe Happy Few
Axis by axis
Execution4 vs 3
State of Decay leans harder on execution: Melee and driving are functional, not demanding
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 5
State of Decay leans harder on optimization: Base building, resource runs and survivor management are the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

