head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A linear horror chase game tested by nerve management and environmental navigation under scripted creature pressure.

Optimization · Practiced Mastery
Recruit-anyone London where operative variety carries every mission.
Still Wakes the Deep leans Optimization (Practiced Mastery); Watch Dogs: Legion leans Optimization (Practiced Mastery).
Watch Dogs: Legion leans a little harder on execution, though the gap is small.
Still Wakes the Deep
Narrow corridor sprints and climbing sections under creature pressure
Watch Dogs: Legion
Combat and driving forgiving across operatives.
Watch Dogs: Legion leans a little harder on reads, though the gap is small.
Still Wakes the Deep
No adaptive opponent; creature follows scripted trigger events
Watch Dogs: Legion
AI scripted; no real modeling.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Still Wakes the Deep
Creature patrol windows and some object locations are unknown first run
Watch Dogs: Legion
Recruit perks and patrols randomize widely.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Still Wakes the Deep
Safe-path knowledge and object-use sequences are memorisable
Watch Dogs: Legion
Recruit synergy, gadgets, routes solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.