head to head
StrongholdvsWar for the Overworld
Stronghold leans Optimization (Pure Optimization); War for the Overworld leans Optimization (Pure Optimization).
StrongholdWar for the Overworld
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads2 vs 3
War for the Overworld leans harder on reads: Skirmish humans adapt; campaign AI is scripted
Variance2 vs 2
Even - both lean on variance about the same.
Optimization9 vs 8
Stronghold leans harder on optimization: economy and castle-building near-solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

