head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Player-made platforming gauntlets where precision execution meets unseen level design.

Execution · Pure Mechanics
A falling-block puzzle game about fast, precise stacking under increasing speed.
Super Mario Maker leans Execution (Pure Mechanics); Tetris Evolution leans Execution (Pure Mechanics).
Tetris Evolution leans a little harder on execution, though the gap is small.
Super Mario Maker
Community kaizo levels push platforming precision to extremes
Tetris Evolution
fast, precise piece placement under speed
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Maker
Levels are static once built; nothing adapts
Tetris Evolution
no opponent modeling in core mode
Super Mario Maker leans a little harder on variance, though the gap is small.
Super Mario Maker
Unknown user levels are hidden information until attempted
Tetris Evolution
piece sequence randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Maker
Mastering tool tech and level conventions is learnable
Tetris Evolution
optimal stacking and clearing strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.