head to head
Super Mario Odyssey asks more than Toy Story Mania!, and the gap is execution.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.

Execution · Pure Mechanics
A casual carnival pointing test with light high-score target memory.
Super Mario Odyssey leans Execution (Pure Mechanics); Toy Story Mania! leans Execution (Pure Mechanics).
Super Mario Odyssey leans clearly harder on execution.
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Toy Story Mania!
Rapid target pointing and firing is the whole test
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Super Mario Odyssey
No adaptive opponents whatsoever.
Toy Story Mania!
Galleries are scripted carnival sequences
Toy Story Mania! leans a little harder on variance, though the gap is small.
Super Mario Odyssey
Almost no randomness in level design.
Toy Story Mania!
Bonus target spawns vary slightly between plays
Super Mario Odyssey leans clearly harder on optimization.
Super Mario Odyssey
Moon routes and movement tech learnable.
Toy Story Mania!
Learning high-value target locations adds thin strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.