head to head
Super Mario Party asks more than ToeJam & Earl, and the gap is execution.

Variance · Pure Chaos
The Switch revival where character-specific dice add one strategic choice to the luck festival.

Variance · Pure Chaos
Laid-back co-op roguelike about funky aliens opening mystery presents on randomized Earth levels.
Super Mario Party leans Variance (Pure Chaos); ToeJam & Earl leans Variance (Pure Chaos).
Super Mario Party leans clearly harder on execution.
Super Mario Party
Joy-Con motion minigames test brief coordination.
ToeJam & Earl
Slow exploration with light dodging of Earthlings
Super Mario Party leans clearly harder on reads.
Super Mario Party
Ally and item plays nudge rivalries.
ToeJam & Earl
Earthlings wander on scripts, never adapt
Super Mario Party leans a little harder on variance, though the gap is small.
Super Mario Party
Character dice and bonus stars decide most games.
ToeJam & Earl
Unidentified presents and random levels dominate runs
ToeJam & Earl leans a little harder on optimization, though the gap is small.
Super Mario Party
Custom dice choice is the one real decision.
ToeJam & Earl
Present knowledge and level routing reward experience
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.