head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Light / Casual
A choice-driven comedy adventure with almost no skill test at all.

Variance · Light / Casual
A one-sitting horror walk that tests nothing beyond willingness to continue.
Tales from the Borderlands leans Variance (Light / Casual); The Park leans Variance (Light / Casual).
Tales from the Borderlands leans a little harder on execution, though the gap is small.
Tales from the Borderlands
Occasional QTEs are the only physical demand
The Park
Walking forward is the entire interaction
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Tales from the Borderlands
No opponent of any kind
The Park
Scripted scares with no adaptive presence
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Tales from the Borderlands
Story branches are unknown until chosen
The Park
The story is fixed, merely unknown the first time
The Park leans a little harder on optimization, though the gap is small.
Tales from the Borderlands
Choices barely change outcomes; nothing to solve
The Park
Nothing to solve - a guided narrative tour
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.