head to head
Telling LiesvsThe Curse of Monkey Island
Telling Lies leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).
Telling LiesThe Curse of Monkey Island
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Telling Lies leans harder on variance: Non-linear fragmented footage obscures the timeline and relationships
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

