head to head
The Elder Scrolls V: Skyrim asks more than The Dark Eye: Memoria, and the gap is execution.

Optimization · Pure Optimization
Logical item-and-spell puzzle chains inside a fixed two-protagonist fantasy story.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
The Dark Eye: Memoria leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
The Dark Eye: Memoria
Clicking hotspots has no dexterity component
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Dark Eye: Memoria
Story beats are authored, nothing adapts to you
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
The Dark Eye: Memoria leans a little harder on variance, though the gap is small.
The Dark Eye: Memoria
Puzzle solutions are hidden until experimentation reveals them
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
The Elder Scrolls V: Skyrim leans a little harder on optimization, though the gap is small.
The Dark Eye: Memoria
Combining items and spells logically is the entire test
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.