head to head
Neither is simply harder - they are hard in different places. The Elder Scrolls V: Skyrim demands more execution; Tyranny demands more variance.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.

Optimization · Pure Optimization
A faction-routing RPG where custom spell combinations and allegiance optimization define the most efficient path.
The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization); Tyranny leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Tyranny
Combat is secondary; faction routing and dialogue are the main skill axes
Tyranny leans a little harder on reads, though the gap is small.
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Tyranny
Scripted NPC factions respond to choices but follow fixed logic trees
Tyranny leans clearly harder on variance.
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Tyranny
Skill check thresholds and hidden lore flags create unknown-information branches
Tyranny leans a little harder on optimization, though the gap is small.
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
Tyranny
Combo spell crafting and faction reputation routing reward system knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.