head to head
Neither is simply harder - they are hard in different places. The Elder Scrolls V: Skyrim demands more execution; Urban Empire demands more variance.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.

Optimization · Pure Optimization
Tests long-horizon planning of city economics and mappable political systems.
The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization); Urban Empire leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Urban Empire
Menu-driven city management, no twitch component
Urban Empire leans a little harder on reads, though the gap is small.
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Urban Empire
Council AI votes by mappable rules, not adaptive scheming
Urban Empire leans clearly harder on variance.
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Urban Empire
Historical events and council moods are hidden until learned
Urban Empire leans a little harder on optimization, though the gap is small.
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
Urban Empire
Budget, district planning and political math are solvable systems
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.