head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
A brutally resource-scarce survival game that rewards upgrade planning and precise gunplay equally.

Execution · Practiced Mastery
A golf simulation testing swing precision and course-management planning.
The Evil Within leans Execution (Practiced Mastery); The Golf Club leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
The Evil Within
Precise shooting and crafting under scarce resources demand execution
The Golf Club
Swing timing and stick control define every stroke
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
The Evil Within
Haunted follow fixed behaviours; Ruvik is a scripted trigger
The Golf Club
Asynchronous play means no opponent to predict
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
The Evil Within
Chest contents and drop tables have minor variance
The Golf Club
Wind and lie randomness affect outcomes modestly
The Evil Within leans a little harder on optimization, though the gap is small.
The Evil Within
Upgrade tree, bottle routing and enemy-avoid sequencing are deeply optimisable
The Golf Club
Club selection and course management plan optimal scoring
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.