head to head
The Lord of the Rings: The Battle for Middle-earthvsWorld of Warships
The Lord of the Rings: The Battle for Middle-earth leans Optimization (Mind & Math); World of Warships leans Reads (Mind & Math).
The Lord of the Rings: The Battle for Middle-earthWorld of Warships
Axis by axis
Execution5 vs 4
The Lord of the Rings: The Battle for Middle-earth leans harder on execution: Micro and multitasking under real-time pressure
Reads6 vs 7
World of Warships leans harder on reads: Map positioning and spotting are reads
Variance3 vs 5
World of Warships leans harder on variance: Shell dispersion and matchmaker swings
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

