head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Light / Casual
A relaxing hidden-object game finding cats in a holiday village.

Variance · Light / Casual
A first-person psychological horror set in a cursed family home.
Travellin Cats in Jingle Jam leans Variance (Light / Casual); Visage leans Variance (Light / Casual).
Visage leans a little harder on execution, though the gap is small.
Travellin Cats in Jingle Jam
Clicking hidden cats requires no dexterity
Visage
Slow movement and item use.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Travellin Cats in Jingle Jam
Solo hidden-object game with no opponent
Visage
Ghosts follow scripted triggers.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Travellin Cats in Jingle Jam
Cat positions are hidden until spotted
Visage
Some scares and item placements vary.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Travellin Cats in Jingle Jam
Systematic scanning speeds finding them all
Visage
Sanity management is shallow.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.