head to head
Warhammer 40,000: Gladius - Relics of WarvsWasteland 2
Warhammer 40,000: Gladius - Relics of War leans Optimization (Pure Optimization); Wasteland 2 leans Optimization (Pure Optimization).
Warhammer 40,000: Gladius - Relics of WarWasteland 2
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads2 vs 1
Warhammer 40,000: Gladius - Relics of War leans harder on reads: AI factions follow fixed expansion doctrines without adaptive modelling
Variance5 vs 5
Even - both lean on variance about the same.
Optimization9 vs 8
Warhammer 40,000: Gladius - Relics of War leans harder on optimization: Unit upgrade routing and resource building sequencing are deeply solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

