1-2-Switch cover art

games like

1-2-Switch

1-2-Switch leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Arcade - then ranked by cheat-test profile.

EXECUTION6 /10READS3 /10VARIANCE3 /10OPTIMIZATION1 /10

Like 1-2-Switch, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

10 games like 1-2-Switch

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Wii Play cover art
Wii PlayPure Mechanics · minigame collection

Both lean on execution about the same (6 vs 5). Biggest difference: execution (6 vs 5) - Pointer aim and timing carry shooting and ping-pong games

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Wii Sports cover art
Wii SportsPure Mechanics · motion sports collectioncross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (1 vs 3) - Simple technique tricks like bowling spin are learnable

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Call of Duty 3 cover art
Call of Duty 3Pure Mechanics · military FPScross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (1 vs 3) - Map knowledge and weapon choice reward light study

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Wii Sports Resort cover art
Wii Sports ResortPure Mechanics · motion sports collectioncross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (1 vs 3) - Each event has small learnable technique optima

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Homefront cover art
HomefrontPure Mechanics · military FPScross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (1 vs 3) - Modest loadout and map knowledge layer

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Crash Bash cover art
Crash BashCompetitive PvP · party minigamescross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 4) - Human rivals in versus minigames can be baited

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Medal of Honor: Warfighter cover art
Medal of Honor: WarfighterCompetitive PvP · military FPScross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (1 vs 3) - Class loadouts and map knowledge form a thin layer

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Gang Beasts cover art
Gang BeastsPure Mechanics · physics party brawlercross-genre

Both lean on execution about the same (6 vs 7). Biggest difference: execution (6 vs 7) - Wobbly physics combat requires precise grab and throw timing

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FIFA: Road to World Cup 98 cover art
FIFA: Road to World Cup 98Competitive PvP · football gamecross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (1 vs 3) - Simple era tactics and exploit goals are quickly mapped

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Resident Evil: Operation Raccoon City cover art
Resident Evil: Operation Raccoon CityPure Mechanics · co-op third-person shootercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (1 vs 3) - Class abilities and loadouts are a shallow solvable layer

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Game details

Released
2017
Developer
Nintendo Entertainment Planning & Development
Platforms
Switch
Modes
Multiplayer
IGDB critics
54/100
IGDB users
50/100
ArcadeActionParty