Dead Island cover art

games like

Dead Island

Dead Island leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION5 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10

12 games like Dead Island

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Middle-earth: Shadow of Mordor cover art
Middle-earth: Shadow of MordorPracticed Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Nemesis orcs remember you but remain mappable scripts

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Darksiders II cover art
Darksiders IIPracticed Mastery · action adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - faster combo combat as Death

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Dead Rising 2 cover art
Dead Rising 2Practiced Mastery · open-world survival action

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (6 vs 7) - The 72-hour clock makes scheduling and routing the real game

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Enter the Matrix cover art
Enter the MatrixPracticed Mastery · licensed action game

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 2) - Encounter placement unknown first run

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The Lord of the Rings: War in the North cover art
The Lord of the Rings: War in the NorthPracticed Mastery · co-op action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 2) - Loot drops roll randomly across runs

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Minecraft Dungeons cover art
Minecraft DungeonsPracticed Mastery · dungeon crawler

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Dodge-rolls and kiting through mob swarms

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Dragon's Dogma cover art
Dragon's DogmaPracticed Mastery · open-world action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 2) - Night dangers and loot unknown early

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Marvel Ultimate Alliance 2 cover art
Marvel Ultimate Alliance 2Practiced Mastery · team brawler RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Fusion timing and brawling are accessible.

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Persona 5 Strikers cover art
Persona 5 StrikersPracticed Mastery · action JRPG

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 2) - Minor drop and request randomness

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Baldur's Gate: Dark Alliance cover art
Baldur's Gate: Dark AlliancePracticed Mastery · action RPG

Both lean on variance about the same (3 vs 3). Biggest difference: execution (5 vs 6) - Action RPG in real-time; dodging and attack timing matter substantially

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Resident Evil Requiem cover art
Resident Evil RequiemPracticed Mastery · survival horrorcross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

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Metroid cover art
MetroidPracticed Mastery · exploration platformercross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

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Game details

Released
2011
Developer
Techland
Platforms
PS3, PC, X360
Modes
Single player, Multiplayer, Co-operative
IGDB critics
70/100
IGDB users
71/100
ShooterHack and slash/Beat 'em upActionHorrorSurvival