Demetrios: The Big Cynical Adventure cover art

games like

Demetrios: The Big Cynical Adventure

Demetrios: The Big Cynical Adventure leans Variance (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click - then ranked by cheat-test profile.

EXECUTION1 /10READS0 /10VARIANCE5 /10OPTIMIZATION5 /10

12 games like Demetrios: The Big Cynical Adventure

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Blade Runner cover art
Blade RunnerSystems & Chaos · point-and-click detective

Both lean on execution about the same (1 vs 1). Biggest difference: variance (5 vs 6) - Replicant identities are randomised each playthrough

full comparison →
Her Story cover art
Her StorySystems & Chaos · FMV detective

Both lean on variance about the same (5 vs 5). Biggest difference: optimization (5 vs 7) - Efficient search strategy reconstructs the case.

full comparison →
999: Nine Hours, Nine Persons, Nine Doors cover art
999: Nine Hours, Nine Persons, Nine DoorsSystems & Chaos · escape room visual novel

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Tapping through text and puzzles, zero dexterity

full comparison →
The Secret of Monkey Island: Special Edition cover art
The Secret of Monkey Island: Special EditionPure Optimization · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: variance (5 vs 3) - Puzzle solutions are hidden information until discovered

full comparison →
Botanicula cover art
BotaniculaPure Optimization · exploratory adventure

Both lean on execution about the same (1 vs 1). Biggest difference: variance (5 vs 3) - Playful hidden interactions reward experimentation over deduction

full comparison →
The Dig cover art
The DigPure Optimization · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: variance (5 vs 3) - Alien machinery's purpose is hidden until experimented with.

full comparison →
As Dusk Falls cover art
As Dusk FallsSystems & Chaos · interactive drama

Both lean on execution about the same (1 vs 1). Biggest difference: variance (5 vs 3) - Branching outcomes obscure which paths are accessible from current state

full comparison →
Microsoft Minesweeper
Microsoft MinesweeperSystems & Chaos · logic puzzle

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Constraint deduction from number clues is fully solvable logic

full comparison →
Broken Sword 5: The Serpent's Curse cover art
Broken Sword 5: The Serpent's CurseSystems & Chaos · point-and-click adventure

Both lean on reads about the same (0 vs 0). Biggest difference: variance (5 vs 3) - Art-theft mystery hides its heretical secret initially.

full comparison →
L.A. Noire cover art
L.A. NoireSystems & Chaos · detective adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - Light shooting and driving, very forgiving

full comparison →
Layers of Fear (2016) cover art
Layers of Fear (2016)Systems & Chaos · psychological walking horrorcross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (5 vs 4) - Limited learnable structure; the maze logic resists full mapping

full comparison →
Amnesia: A Machine for Pigs cover art
Amnesia: A Machine for PigsSystems & Chaos · narrative horrorcross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (5 vs 4) - First-run unknowns are the whole experience; spoilers defuse it

full comparison →

Game details

Released
2016
Developer
COWCAT
Platforms
PS4, Linux, Android, PC, iOS, Mac, Vita, XONE, Switch
Modes
Single player
IGDB critics
56/100
IGDB users
70/100
Point-and-clickPuzzleAdventureIndieComedyMystery