Dragon Ball Z: Kakarot cover art

games like

Dragon Ball Z: Kakarot

Dragon Ball Z: Kakarot leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION3 /10READS0 /10VARIANCE1 /10OPTIMIZATION5 /10

12 games like Dragon Ball Z: Kakarot

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Fable: The Lost Chapters cover art
Fable: The Lost ChaptersPracticed Mastery · action RPG

Both lean on execution about the same (3 vs 3). Otherwise the profiles match closely.

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South Park: The Stick of Truth cover art
South Park: The Stick of TruthPure Optimization · comedy turn-based RPG

Both lean on execution about the same (3 vs 3). Biggest difference: variance (1 vs 2) - Minor damage rolls; encounters are otherwise fixed

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Assassin's Creed Unity cover art
Assassin's Creed UnityPracticed Mastery · stealth action-adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Refined parkour, still forgiving combat

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Hogwarts Legacy cover art
Hogwarts LegacyPracticed Mastery · open-world action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Spell combos and dodges at forgiving difficulty

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Mad Max cover art
Mad MaxPracticed Mastery · open-world action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Car combat and counter-brawling timing

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LEGO Batman: The Videogame cover art
LEGO Batman: The VideogamePure Optimization · LEGO action adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Button-mashy combat with no real fail state

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A Plague Tale: Requiem cover art
A Plague Tale: RequiemPracticed Mastery · cinematic stealth

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Stealth, aim, and crafting under pressure.

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Super Paper Mario cover art
Super Paper MarioPracticed Mastery · platformer RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Light platforming demands, well below mainline Mario

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Dreamfall: The Longest Journey cover art
Dreamfall: The Longest JourneyPure Optimization · narrative adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Combat encounters add minor timing demand but are forgettable

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Immortals Fenyx Rising cover art
Immortals Fenyx RisingPracticed Mastery · open-world adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Dodge timing and aerial combos

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Shenmue cover art
ShenmuePracticed Mastery · open-world adventure

Both lean on execution about the same (3 vs 3). Biggest difference: variance (1 vs 2) - First playthrough leans on not knowing schedules and clues

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RoboCop: Rogue City cover art
RoboCop: Rogue CityPracticed Mastery · story-driven FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Deliberate aiming with a tanky hero, light demands

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Game details

Released
2020
Developer
CyberConnect2
Franchise
Dragon Ball
Platforms
Stadia, Series X|S, PS4, PC, PS5, XONE, Switch
Modes
Single player, Multiplayer
IGDB critics
78/100
IGDB users
72/100
Role-playing (RPG)Hack and slash/Beat 'em upAdventureActionFantasyScience fiction