
games like
EVE Online
EVE Online leans Optimization (Mind & Math). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Role-playing (RPG), Simulator, Strategy - then ranked by cheat-test profile.
12 games like EVE Online
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on execution about the same (2 vs 1). Biggest difference: execution (2 vs 1) - No timing involved; purely strategic card placement
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Both lean on reads about the same (7 vs 7). Biggest difference: optimization (9 vs 7) - Tight deckbuilding and sequencing math
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (2 vs 5) - APM and micro under pressure
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (2 vs 5) - Standard RTS micro demands
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (2 vs 0) - Turn-based selection only
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Both lean on execution about the same (2 vs 2). Biggest difference: reads (7 vs 4) - PvP partly, mostly scripted AI
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Both lean on reads about the same (7 vs 7). Biggest difference: execution (2 vs 4) - Placement precision and elixir timing under pressure
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Both lean on reads about the same (7 vs 7). Biggest difference: execution (2 vs 5) - Rare great-wonder timing and military grouping need some precision
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (2 vs 5) - Troop rally timing and siege placement require practiced attention
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Both lean on reads about the same (7 vs 7). Biggest difference: execution (2 vs 5) - Epoch-spanning army micro and hero management need consistent attention
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Both lean on execution about the same (2 vs 3). Biggest difference: reads (7 vs 5) - Versus humans, build choices are mindgames
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Both lean on reads about the same (7 vs 6). Biggest difference: execution (2 vs 5) - Skill shot landing and kiting demand real mechanical precision
full comparison →Game details
- Released
- 2003
- Developer
- CCP
- Platforms
- Linux, PC, Mac
- Modes
- Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
- IGDB critics
- 79/100
- IGDB users
- 78/100