Hidden & Dangerous 2 cover art

games like

Hidden & Dangerous 2

Hidden & Dangerous 2 leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Simulator, Tactical - then ranked by cheat-test profile.

EXECUTION6 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10

Like Hidden & Dangerous 2, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Hidden & Dangerous 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Mount & Blade cover art
Mount & BladePracticed Mastery · medieval sandbox RPG

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Metal Gear Solid 3: Snake Eater cover art
Metal Gear Solid 3: Snake EaterPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Camouflage index and food supply introduce hidden-state management

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Overcooked cover art
OvercookedPracticed Mastery · co-op cooking game

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 0) - Kitchens don't adapt; teammates aren't opponents

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Splinter Cell: Blacklist cover art
Splinter Cell: BlacklistPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Patrol density and item placement are consistent across runs

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Tom Clancy's Splinter Cell: Conviction cover art
Tom Clancy's Splinter Cell: ConvictionPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Mild uncertainty in enemy search behavior

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Tom Clancy's Ghost Recon Wildlands cover art
Tom Clancy's Ghost Recon WildlandsPracticed Mastery · open-world tactical shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Headshots, drone marking, and sync shots reward steady aim

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Sniper Elite III cover art
Sniper Elite IIIPracticed Mastery · stealth sniper shooter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Patrol details and wind vary slightly per attempt

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Elite Dangerous cover art
Elite DangerousPracticed Mastery · space sim

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 2) - Light PvP reads, mostly PvE

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Shadow Tactics: Blades of the Shogun cover art
Shadow Tactics: Blades of the ShogunPracticed Mastery · real-time tactics

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 8) - Route planning and ability combo sequencing reduce to near-perfect solutions

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SWAT 4 cover art
SWAT 4Practiced Mastery · tactical shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - precise aim and careful movement required

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Microsoft Flight Simulator (2020) cover art
Microsoft Flight Simulator (2020)Practiced Mastery · flight sim

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 0) - No adaptive opponents, ATC scripted

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Tom Clancy's Ghost Recon Breakpoint cover art
Tom Clancy's Ghost Recon BreakpointPracticed Mastery · open-world tactical shooter

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Stealth shooting and drone play reward precise aim

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Game details

Released
2003
Developer
Illusion Softworks
Platforms
PC
Modes
Single player, Multiplayer, Co-operative
IGDB critics
86/100
IGDB users
80/100
ShooterSimulatorTacticalActionHistoricalStealthWarfare