Infinifactory cover art

games like

Infinifactory

Infinifactory leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Simulator - then ranked by cheat-test profile.

EXECUTION2 /10READS0 /10VARIANCE0 /10OPTIMIZATION9 /10

12 games like Infinifactory

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Outer Wilds cover art
Outer WildsPure Optimization · exploration mystery

Both lean on execution about the same (2 vs 2). Biggest difference: variance (0 vs 1) - Loop is deterministic once understood

full comparison →
Factorio cover art
FactorioPure Optimization · factory automation

Both lean on execution about the same (2 vs 2). Biggest difference: variance (0 vs 1) - Resource patch placement adds minor map randomness.

full comparison →
RollerCoaster Tycoon cover art
RollerCoaster TycoonPure Optimization · theme park sim

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Mouse-driven building with no time pressure

full comparison →
Loom cover art
LoomPure Optimization · point-and-click adventure

Both lean on execution about the same (2 vs 2). Biggest difference: variance (0 vs 1) - Deterministic world with no randomised elements

full comparison →
Fez cover art
FezPure Optimization · puzzle platformercross-genre

Both lean on execution about the same (2 vs 2). Otherwise the profiles match closely.

full comparison →
Portal 2 cover art
Portal 2Pure Optimization · first-person puzzlecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 3) - Portal placement requires some precision but timing is lenient.

full comparison →
The Talos Principle cover art
The Talos PrinciplePure Optimization · first-person puzzlecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Carrying items and timing fan avoidance is trivial

full comparison →
Day of the Tentacle cover art
Day of the TentaclePure Optimization · point-and-click adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - SCUMM interface eliminates any timing or motor demand

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Antichamber cover art
AntichamberPure Optimization · non-Euclidean puzzlecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Navigation has no twitch demands

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The Swapper cover art
The SwapperPure Optimization · puzzle platformercross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: optimization (9 vs 8) - Clone-placement puzzles have fixed solvable solutions

full comparison →
Bloons TD 6 cover art
Bloons TD 6Pure Optimization · tower defensecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (2 vs 1) - Placement clicks only; no dexterity ceiling

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Kingdom Rush cover art
Kingdom RushPure Optimization · tower defensecross-genre

Both lean on execution about the same (2 vs 2). Biggest difference: variance (0 vs 1) - Almost fully deterministic waves

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Game details

Released
2015
Developer
Zachtronics
Platforms
PS4, Linux, PC, Mac
Modes
Single player
IGDB critics
75/100
IGDB users
83/100
PuzzleSimulatorIndieScience fiction