ISS Pro Evolution 2 cover art

games like

ISS Pro Evolution 2

ISS Pro Evolution 2 leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Sport - then ranked by cheat-test profile.

EXECUTION7 /10READS4 /10VARIANCE2 /10OPTIMIZATION3 /10

12 games like ISS Pro Evolution 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

FIFA: Road to World Cup 98 cover art
FIFA: Road to World Cup 98Competitive PvP · football game

Both lean on reads about the same (4 vs 4). Biggest difference: execution (7 vs 6) - Arcade-paced dribbling and shot timing decide matches

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Medal of Honor: Allied Assault cover art
Medal of Honor: Allied AssaultPure Mechanics · military FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (4 vs 3) - historic multiplayer scene rewarded outguessing humans

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Call of Duty 3 cover art
Call of Duty 3Pure Mechanics · military FPScross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (7 vs 6) - Aimbot trivialises both campaign and multiplayer gunfights

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Killzone 2 cover art
Killzone 2Pure Mechanics · military sci-fi FPScross-genre

Both lean on reads about the same (4 vs 4). Biggest difference: execution (7 vs 8) - Weighty gunplay punishes imprecise aim hard

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Killzone Shadow Fall cover art
Killzone Shadow FallPure Mechanics · sci-fi FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (3 vs 4) - OWL drone usage and loadouts optimize cleanly

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Gang Beasts cover art
Gang BeastsPure Mechanics · physics party brawlercross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (3 vs 2) - Very limited solvable systems in this format

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Plants vs. Zombies: Garden Warfare cover art
Plants vs. Zombies: Garden WarfareCompetitive PvP · class-based shootercross-genre

Both lean on reads about the same (4 vs 4). Biggest difference: execution (7 vs 6) - Third-person aim and ability timing carry every fight

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Gears of War: Ultimate Edition cover art
Gears of War: Ultimate EditionCompetitive PvP · cover-based shootercross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (4 vs 5) - Multiplayer is constant positional mind-games around cover

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Resistance 2 cover art
Resistance 2Pure Mechanics · sci-fi FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 1) - Campaign encounters are set pieces

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Resident Evil: Operation Raccoon City cover art
Resident Evil: Operation Raccoon CityPure Mechanics · co-op third-person shootercross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (7 vs 6) - Third-person aim against zombie and soldier swarms carries the game

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Brink cover art
BrinkCompetitive PvP · class-based FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (4 vs 5) - Human teams contest objectives and flank routes

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Delta Force: Black Hawk Down cover art
Delta Force: Black Hawk DownPure Mechanics · military FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: reads (4 vs 3) - Large multiplayer servers add human positioning play

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Game details

Released
2000
Developer
Konami Computer Entertainment Tokyo
Franchise
Winning Eleven
Platforms
PS1
Modes
Single player, Multiplayer
IGDB users
83/100
Sport