Kohan II: Kings of War cover art

games like

Kohan II: Kings of War

Kohan II: Kings of War leans Optimization (Mind & Math). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Real Time Strategy (RTS), Strategy - then ranked by cheat-test profile.

EXECUTION4 /10READS5 /10VARIANCE2 /10OPTIMIZATION7 /10

7 games like Kohan II: Kings of War

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Lord of the Rings: The Battle for Middle-earth II cover art
The Lord of the Rings: The Battle for Middle-earth IIPracticed Mastery · real-time strategy

Both lean on reads about the same (5 vs 5). Biggest difference: execution (4 vs 5) - Moderate APM demands, forgiving unit control

full comparison →
Halo Wars cover art
Halo WarsMind & Math · console RTS

Both lean on reads about the same (5 vs 5). Biggest difference: execution (4 vs 3) - Controller macro is deliberately light

full comparison →
Guild Wars cover art
Guild WarsPure Optimization · PvP MMORPG

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (7 vs 8) - Eight-skill build construction is the game's soul

full comparison →
Star Wars: Empire at War cover art
Star Wars: Empire at WarPure Optimization · space RTS

Both lean on reads about the same (5 vs 5). Biggest difference: execution (4 vs 3) - Some battle micro, but APM never dominates outcomes

full comparison →
Northgard cover art
NorthgardMind & Math · clan-based RTS

Both lean on execution about the same (4 vs 4). Biggest difference: variance (2 vs 3) - winters, wandering events

full comparison →
Supreme Commander cover art
Supreme CommanderPure Optimization · large-scale RTS

Both lean on reads about the same (5 vs 5). Biggest difference: execution (4 vs 5) - Massive APM demands across strategic-zoom battlefields

full comparison →
Lineage 2 cover art
Lineage 2Mind & Math · classic MMORPGcross-genre

Both lean on execution about the same (4 vs 4). Biggest difference: variance (2 vs 3) - Drop rates and spoil variance are historically brutal

full comparison →

Game details

Released
2004
Developer
TimeGate Studios
Platforms
PC
Modes
Single player, Multiplayer, Co-operative
IGDB critics
78/100
IGDB users
80/100
Real Time Strategy (RTS)StrategyFantasyWarfare