
games like
Lone Survivor: The Director's Cut
Lone Survivor: The Director's Cut leans Optimization (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Role-playing (RPG), Simulator - then ranked by cheat-test profile.
12 games like Lone Survivor: The Director's Cut
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Fishing minigames and night dodging, light demands
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Dodge-rolls and kiting through mob swarms
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Melee and driving are functional, not demanding
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Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 3) - Meta twists are hidden information that spend on first reveal
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Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 5) - Random module combinations every bomb
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Ranged and melee combat demands aim and timing
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Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 5) - Random traps, events and witness behaviour vary each level
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Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 3) - surreal randomized events and outcomes
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Both lean on execution about the same (3 vs 3). Otherwise the profiles match closely.
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Light shooting and driving, very forgiving
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Slow climbing and platforming, very forgiving
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - QTEs and heartbeat prompts need basic timing.
full comparison →Game details
- Released
- 2012
- Developer
- Jasper Byrne
- Platforms
- PS3, PS4, Linux, PC, Mac, WiiU, Vita
- Modes
- Single player
- IGDB critics
- 80/100
- IGDB users
- 62/100