Mario Golf: Super Rush cover art

games like

Mario Golf: Super Rush

Mario Golf: Super Rush leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION6 /10READS2 /10VARIANCE3 /10OPTIMIZATION5 /10

Like Mario Golf: Super Rush, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Mario Golf: Super Rush

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Dying Light cover art
Dying LightPracticed Mastery · parkour survival

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - Zombie AI scripted, non-adaptive.

full comparison →
Kingdom Come: Deliverance cover art
Kingdom Come: DeliverancePracticed Mastery · sim-RPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Skill checks and durability rolls

full comparison →
Castle Crashers cover art
Castle CrashersPracticed Mastery · co-op beat-em-up

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 3) - PvP arenas add light human-opponent reads

full comparison →
Dying Light 2 Stay Human cover art
Dying Light 2 Stay HumanPracticed Mastery · parkour survival

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - Infected and humans scripted, predictable.

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Nier Replicant ver.1.22474487139... cover art
Nier Replicant ver.1.22474487139...Practiced Mastery · action RPG

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - All enemies use scripted patterns; no human or adapting AI

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Warhammer 40,000: Space Marine 2 cover art
Warhammer 40,000: Space Marine 2Practiced Mastery · third-person action

Both lean on reads about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Parry, dodge and gun-strike timing against swarms

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Where Winds Meet cover art
Where Winds MeetPracticed Mastery · open-world wuxia RPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Open-world events and drops add mild randomness

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Baldur's Gate: Dark Alliance cover art
Baldur's Gate: Dark AlliancePracticed Mastery · action RPG

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - All dungeon enemies run scripted patrol and charge routines

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Apotheon cover art
ApotheonPracticed Mastery · mythological action platformer

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - Gods and guards run scripted patterns, briefly tricky multiplayer aside

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The Last of Us Part II cover art
The Last of Us Part IIPracticed Mastery · survival action adventurecross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (2 vs 1) - Smarter AI still runs mappable search scripts

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It Takes Two cover art
It Takes TwoPracticed Mastery · co-op platformercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: variance (3 vs 2) - Puzzle solutions are fixed; little hidden randomness

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Call of Duty: World at War cover art
Call of Duty: World at WarPracticed Mastery · military FPScross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (6 vs 7) - Twitch gunfights in fast multiplayer lobbies

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Game details

Released
2021
Developer
Camelot Software Planning
Franchise
Mario
Platforms
Switch
Modes
Single player, Multiplayer
IGDB critics
74/100
IGDB users
70/100
Role-playing (RPG)SportAdventureParty