
games like
Middle-earth: Shadow of Mordor
Middle-earth: Shadow of Mordor leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.
12 games like Middle-earth: Shadow of Mordor
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Bandits and skags are scripted
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Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - zombies are scripted swarms
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (5 vs 6) - Sustained gunfights and stealth execution under pressure
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Both lean on execution about the same (5 vs 5). Biggest difference: variance (4 vs 5) - Anomalies, mutant spawns, and artifact RNG hide information
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Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Castle enemies are scripted; no adaptive opponent exists
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Both lean on execution about the same (5 vs 5). Biggest difference: variance (4 vs 3) - Procedural planets, loot variance
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Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 4) - Aim and movement during horde nights matter.
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Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - no adaptive opponent
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (5 vs 4) - Dodge-rolls and kiting through mob swarms
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Both lean on variance about the same (4 vs 4). Biggest difference: execution (5 vs 4) - Melee and driving are functional, not demanding
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Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Enemies are scripted hack-and-slash fodder.
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Both lean on execution about the same (5 vs 5). Biggest difference: optimization (6 vs 7) - Deck construction largely decides every fight
full comparison →Game details
- Released
- 2014
- Developer
- Monolith Productions
- Franchise
- The Lord of the Rings
- Platforms
- PS3, PS4, Linux, PC, Mac, X360, XONE
- Modes
- Single player
- IGDB critics
- 84/100
- IGDB users
- 80/100