Modern Combat 4: Zero Hour cover art

games like

Modern Combat 4: Zero Hour

Modern Combat 4: Zero Hour leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Shooter - then ranked by cheat-test profile.

EXECUTION7 /10READS3 /10VARIANCE2 /10OPTIMIZATION5 /10

12 games like Modern Combat 4: Zero Hour

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Halo: Combat Evolved cover art
Halo: Combat EvolvedPracticed Mastery · sci-fi FPS

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Call of Duty cover art
Call of DutyPracticed Mastery · WWII FPS

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Perfect Dark cover art
Perfect DarkPracticed Mastery · spy FPS

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Gears of War 2 cover art
Gears of War 2Practiced Mastery · cover shooter

Both lean on execution about the same (7 vs 7). Biggest difference: reads (3 vs 4) - Human opponents in versus drive prediction play

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Star Wars Jedi Knight: Jedi Academy cover art
Star Wars Jedi Knight: Jedi AcademyPracticed Mastery · action FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (3 vs 2) - Long-lived MP dueling scene adds human mindgames

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Medal of Honor: Allied Assault cover art
Medal of Honor: Allied AssaultPure Mechanics · military FPS

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (5 vs 4) - encounter memorization, especially Omaha Beach

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Medal of Honor (2010) cover art
Medal of Honor (2010)Practiced Mastery · military FPS

Both lean on reads about the same (3 vs 3). Biggest difference: execution (7 vs 6) - Modern gunplay in campaign and multiplayer

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Gears 5 cover art
Gears 5Practiced Mastery · cover shooter

Both lean on execution about the same (7 vs 7). Biggest difference: reads (3 vs 4) - Ranked versus rewards out-thinking human opponents

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Hyper Light Drifter cover art
Hyper Light DrifterPracticed Mastery · action-adventure

Both lean on execution about the same (7 vs 7). Biggest difference: reads (3 vs 2) - Scripted bosses with patterns

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Killzone Shadow Fall cover art
Killzone Shadow FallPure Mechanics · sci-fi FPS

Both lean on execution about the same (7 vs 7). Biggest difference: reads (3 vs 4) - PvP modes reward predicting human players

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Warhammer 40,000: Space Marine 2 cover art
Warhammer 40,000: Space Marine 2Practiced Mastery · third-person action

Both lean on execution about the same (7 vs 7). Biggest difference: reads (3 vs 2) - PvP Eternal War adds some human prediction

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Tom Clancy's Rainbow Six: Vegas 2 cover art
Tom Clancy's Rainbow Six: Vegas 2Practiced Mastery · tactical FPS

Both lean on execution about the same (7 vs 7). Biggest difference: variance (2 vs 3) - Enemy placements partially unknown per encounter

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Game details

Released
2012
Platforms
Android, iOS
IGDB users
79/100
ShooterAction