Pony Island cover art

games like

Pony Island

Pony Island leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Simulator - then ranked by cheat-test profile.

EXECUTION3 /10READS0 /10VARIANCE3 /10OPTIMIZATION5 /10

12 games like Pony Island

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Grand Theft Auto III cover art
Grand Theft Auto IIIPracticed Mastery · open-world action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Driving and clunky gunplay set a modest physical bar

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Shenmue cover art
ShenmuePracticed Mastery · open-world adventure

Both lean on execution about the same (3 vs 3). Biggest difference: variance (3 vs 2) - First playthrough leans on not knowing schedules and clues

full comparison →
Observation cover art
ObservationPure Optimization · sci-fi puzzle adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Camera control and interface manipulation

full comparison →
Still Wakes the Deep cover art
Still Wakes the DeepPracticed Mastery · walking horror survivalcross-genre

Both lean on execution about the same (3 vs 3). Otherwise the profiles match closely.

full comparison →
ObsCure cover art
ObsCurePracticed Mastery · co-op survival horrorcross-genre

Both lean on execution about the same (3 vs 3). Otherwise the profiles match closely.

full comparison →
South Park: The Stick of Truth cover art
South Park: The Stick of TruthPure Optimization · comedy turn-based RPGcross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: variance (3 vs 2) - Minor damage rolls; encounters are otherwise fixed

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The Wolf Among Us cover art
The Wolf Among UsPure Optimization · detective adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Action sequences use basic QTE with low penalty for failure

full comparison →
Silent Hill 2 (2001) cover art
Silent Hill 2 (2001)Pure Optimization · psychological survival horrorcross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: reads (0 vs 1) - Monsters follow simple fixed behaviours, never model the player

full comparison →
L.A. Noire cover art
L.A. NoireSystems & Chaos · detective adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Light shooting and driving, very forgiving

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A Plague Tale: Innocence cover art
A Plague Tale: InnocencePracticed Mastery · cinematic stealthcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Stealth and sling aiming need basic skill.

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The Last Guardian cover art
The Last GuardianSystems & Chaos · puzzle adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Slow climbing and platforming, very forgiving

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Manhunt cover art
ManhuntPracticed Mastery · stealth horrorcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Stealth timing on executions

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Game details

Released
2016
Developer
Daniel Mullins Games
Platforms
Linux, PC, Mac
Modes
Single player
IGDB critics
92/100
IGDB users
75/100
PuzzleSimulatorAdventureIndieHorror