Quake Champions cover art

games like

Quake Champions

Quake Champions leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Shooter - then ranked by cheat-test profile.

EXECUTION9 /10READS6 /10VARIANCE3 /10OPTIMIZATION5 /10

12 games like Quake Champions

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Halo Infinite cover art
Halo InfinitePure Mechanics · arena FPS

Both lean on execution about the same (9 vs 9). Otherwise the profiles match closely.

full comparison →
Call of Duty: Black Ops 4 cover art
Call of Duty: Black Ops 4Pure Mechanics · military FPS

Both lean on execution about the same (9 vs 9). Otherwise the profiles match closely.

full comparison →
Counter-Strike: Global Offensive cover art
Counter-Strike: Global OffensiveCompetitive PvP · tactical FPS

Both lean on execution about the same (9 vs 9). Biggest difference: reads (6 vs 7) - Anti-stratting and mid-round adaptation

full comparison →
Titanfall 2 cover art
Titanfall 2Competitive PvP · movement FPS

Both lean on reads about the same (6 vs 6). Biggest difference: execution (9 vs 8) - Slide-hopping and aim under speed set a high ceiling

full comparison →
Apex Legends cover art
Apex LegendsCompetitive PvP · battle royale FPS

Both lean on reads about the same (6 vs 6). Biggest difference: execution (9 vs 8) - Movement tech and recoil control gate fights heavily.

full comparison →
Battlefield V cover art
Battlefield VCompetitive PvP · WWII team shooter

Both lean on reads about the same (6 vs 6). Biggest difference: execution (9 vs 8) - Bullet drop and recoil punish sloppy aim

full comparison →
Quake III Arena cover art
Quake III ArenaPure Mechanics · arena first-person shooter

Both lean on execution about the same (9 vs 9). Biggest difference: variance (3 vs 2) - Spawn locations have mild randomness but are quickly mapped

full comparison →
Unreal Tournament (1999) cover art
Unreal Tournament (1999)Pure Mechanics · arena first-person shooter

Both lean on execution about the same (9 vs 9). Biggest difference: variance (3 vs 2) - Map spawns are minor; most information is visible or predictable

full comparison →
Unreal Tournament 2004 cover art
Unreal Tournament 2004Pure Mechanics · arena FPS

Both lean on execution about the same (9 vs 9). Biggest difference: variance (3 vs 2) - Spawns and item timers are knowable, little hidden

full comparison →
Insurgency cover art
InsurgencyCompetitive PvP · tactical FPS

Both lean on reads about the same (6 vs 6). Biggest difference: execution (9 vs 8) - One-shot lethality rewards precise aim

full comparison →
Delta Force cover art
Delta ForceCompetitive PvP · tactical FPS

Both lean on reads about the same (6 vs 6). Biggest difference: execution (9 vs 8) - Gunfights and recoil control decide most engagements

full comparison →
XDefiant cover art
XDefiantPure Mechanics · arena hero shooter

Both lean on execution about the same (9 vs 9). Biggest difference: variance (3 vs 2) - Minimal RNG, mostly skill outcomes

full comparison →

Game details

Released
2022
Developer
id Software
Platforms
PC
Modes
Single player, Multiplayer
IGDB users
72/100
ShooterActionScience fiction