Squad cover art

games like

Squad

Squad leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Simulator, Strategy, Tactical - then ranked by cheat-test profile.

EXECUTION8 /10READS7 /10VARIANCE2 /10OPTIMIZATION5 /10

Like Squad, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Squad

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Counter-Strike: Global Offensive cover art
Counter-Strike: Global OffensiveCompetitive PvP · tactical FPS

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 9) - Spray control and flick precision at the top

full comparison →
Overwatch cover art
OverwatchGrand Arena · hero shooter

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (5 vs 6) - Team comps, ult economy, and positioning theory

full comparison →
Valorant cover art
ValorantGrand Arena · tactical hero FPS

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 9) - One-tap aim and crosshair placement decide most duels.

full comparison →
Paladins cover art
PaladinsCompetitive PvP · hero shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Hitscan aim and ability timing in firefights

full comparison →
Star Wars: Squadrons cover art
Star Wars: SquadronsGrand Arena · multiplayer space dogfighter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Human pilots in 5v5 bait, juke, and counter-adapt

full comparison →
EA Sports FC 24 cover art
EA Sports FC 24Competitive PvP · football sim

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 3) - Minor RNG in deflections and momentum swings

full comparison →
SoulCalibur III cover art
SoulCalibur IIICompetitive PvP · 3D fighting game

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 7) - Spacing, movement and just-frame timing demand real hands

full comparison →
Delta Force cover art
Delta ForceCompetitive PvP · tactical FPS

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Predicting human rotations and pushes runs through every mode

full comparison →
Battlerite cover art
BattleriteCompetitive PvP · arena brawler

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Almost no randomness; center orb timing only

full comparison →
Pro Evolution Soccer 2015 cover art
Pro Evolution Soccer 2015Competitive PvP · football simulation

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 7) - First touch, through-ball timing and finishing demand precise sticks

full comparison →
Super Smash Bros. for Nintendo 3DS cover art
Super Smash Bros. for Nintendo 3DSCompetitive PvP · platform fightercross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

full comparison →
Call of Duty: Modern Warfare 2 cover art
Call of Duty: Modern Warfare 2Competitive PvP · military FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Outguessing human rotations and flanks

full comparison →

Game details

Released
2020
Developer
Offworld Industries
Platforms
PC
Modes
Multiplayer
IGDB critics
83/100
IGDB users
82/100
ShooterSimulatorStrategyTacticalIndieActionWarfare