Stargate cover art

games like

Stargate

Stargate leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION9 /10READS0 /10VARIANCE2 /10OPTIMIZATION4 /10

Like Stargate, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Stargate

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Mario Maker cover art
Super Mario MakerPure Mechanics · platformer level creator

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Community kaizo levels push platforming precision to extremes

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Crash Bandicoot 4: It's About Time cover art
Crash Bandicoot 4: It's About TimePure Mechanics · precision platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Brutal platforming with precise crate timing

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Clustertruck cover art
ClustertruckPure Mechanics · physics platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Frame-tight jumps across moving trucks

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Hudson's Adventure Island cover art
Hudson's Adventure IslandPure Mechanics · platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - tight platform jumps, brutal timing windows

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Sunset Riders cover art
Sunset RidersPure Mechanics · run and gun

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Dodging bullet spreads and snap-shooting bosses is everything

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Metal Slug 5 cover art
Metal Slug 5Pure Mechanics · run-and-gun shooter

Both lean on execution about the same (9 vs 9). Biggest difference: optimization (4 vs 3) - weapon pickup and route memorization

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Skate 3 cover art
Skate 3Pure Mechanics · skateboarding simulationcross-genre

Both lean on execution about the same (9 vs 9). Otherwise the profiles match closely.

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Serious Sam: The First Encounter cover art
Serious Sam: The First EncounterPure Mechanics · arena wave shootercross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Sustained accurate fire against enormous enemy hordes demands constant aim

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Star Wars Episode I: Racer cover art
Star Wars Episode I: RacerPure Mechanics · futuristic racercross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: variance (2 vs 1) - Fixed tracks; nothing meaningful hidden.

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Painkiller (2004) cover art
Painkiller (2004)Pure Mechanics · retro first-person shootercross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Constant crowd-control movement against overwhelming enemy counts demands fast aim

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Colin McRae Rally 2.0 cover art
Colin McRae Rally 2.0Pure Mechanics · rally racing simcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - Surface-specific car control at speed decides every stage

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Colin McRae: Dirt 2 cover art
Colin McRae: Dirt 2Pure Mechanics · rally racingcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (9 vs 8) - precise rally driving and braking required

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Game details

Released
1995
Developer
Tantalus Interactive
Franchise
Stargate
Platforms
SNES, Genesis/MegaDrive, SFAM
Modes
Single player
IGDB users
69/100
ShooterPlatformPuzzleActionFantasyScience fictionHistorical