Stealth Inc 2: A Game of Clones cover art

games like

Stealth Inc 2: A Game of Clones

Stealth Inc 2: A Game of Clones leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10

Like Stealth Inc 2: A Game of Clones, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Stealth Inc 2: A Game of Clones

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Metroid cover art
Super MetroidPracticed Mastery · metroidvania

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Wall-jumps, shinesparks and boss dodges demand precise inputs

full comparison →
God of War II cover art
God of War IIPracticed Mastery · hack-and-slash action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Faster combat and harder bosses demand sharper hands

full comparison →
Prince of Persia: The Sands of Time cover art
Prince of Persia: The Sands of TimePracticed Mastery · acrobatic platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Acrobatic platforming chains need timing; rewind softens failure

full comparison →
Super Mario World 2: Yoshi's Island cover art
Super Mario World 2: Yoshi's IslandPracticed Mastery · 2D platformer

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 6) - Perfect-score runs demand full collectible routing

full comparison →
Black Mesa cover art
Black MesaPracticed Mastery · story-driven FPS

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Minor enemy placement surprises first run

full comparison →
Tomb Raider cover art
Tomb RaiderPracticed Mastery · action-adventure platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Grid-based jumps need deliberate, precise positioning

full comparison →
Mirror's Edge Catalyst cover art
Mirror's Edge CatalystPracticed Mastery · open-world parkour

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Flow-state parkour with timing-based combat

full comparison →
Metroid Fusion cover art
Metroid FusionPracticed Mastery · metroidvania

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - first-encounter dread fades once mapped

full comparison →
Metroid: Zero Mission cover art
Metroid: Zero MissionPracticed Mastery · metroidvania

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - hidden passages unknown only once

full comparison →
Remember Me cover art
Remember MePracticed Mastery · action brawler

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Combo chains need rhythm but stay forgiving

full comparison →
Oddworld: Abe's Oddysee cover art
Oddworld: Abe's OddyseePracticed Mastery · cinematic puzzle platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Precise platforming and stealth timing kill instantly

full comparison →
Psychonauts 2 cover art
Psychonauts 2Practiced Mastery · platform adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Moderate platforming and combat timing, forgiving by design

full comparison →

Game details

Released
2014
Developer
Carbon Games
Platforms
PS3, PS4, Win Phone, Android, PC, WiiU, Vita, XONE
Modes
Single player
IGDB critics
70/100
IGDB users
79/100
PlatformPuzzleAdventureIndieActionScience fictionStealth